Dev Diary #6: New Tricks

As always, if you haven’t already, head over and join our discord to hear about new Dev Diaries as soon as they go up! Big Changes! This month we tackled something that we’ve been struggling with for a while in To The Rescue!. The interaction system. If you’ve tried the game at one of the events we’ve […]

Dev Diary #5: Adopting an Animator

As always, if you haven’t already, head over and join our discord to hear about new Dev Diaries as soon as they go up! Happy Holidays I hope that everyone is having an excellent holiday season: exchanging gifts, visiting family and/or friends, and spending lots and lots of quality time with your pets! Even though […]

Dev Diary #4: Refactoring

As always, if you haven’t already, head over and join our discord to hear about new Dev Diaries as soon as they go up! Hey Everybody! It’s been a quiet month but we’ve been hard at work! As we’ve mentioned before, To The Rescue is a project we’ve been working on for a while. Our first source […]

Dev Diary #3: Barking Up the Right Tree

As always, if you haven’t already, head over and join our discord to hear about new Dev Diaries as soon as they go up! Hey Everyone! The past few weeks have been a bit slower than usual. We’ve been wrapping up some prior obligations in the form of external contracts and trying to get the […]

Dev Diary #2: Dogs++

Another Dev Diary about the progress of To The Rescue!. If you want to hear about them as soon as they go up, join our Discord where we always post the links first. This is probably going to be a shorter dev diary entry than the last one, which means it will be more in […]

Dev Diary #1: New Beginnings

Quick Note: This is our first Dev Diary in a while, but we are setting a goal to do these with more regularity! If you want to hear about them as soon as they go up, join our Discord where we will link them immediately. Last month we took the game to PixelPop 2019 in […]

DreamHack Dallas 2019 Recap

The Little Rock Games team just got back from an amazing weekend in Dallas for the DreamHack Festival, and it was a total blast! We got accepted into the student game showcase and were incredibly excited to be able to show the game to such a fun group of gamers. Robbie, Tanner, and I (Olivia) […]

Dev Diary: Tug of War

A big factor in a dog’s adoptability is their happiness. Most of their happiness score is determined by averaging their basic needs of hunger, thirst, and cleanliness together, but the last quarter of their happiness can only be filled by giving the dog some extra attention. It’s kind of like Maslow’s Hierarchy of Needs. If […]

To The Rescue! Listed on Steam

To The Rescue! officially has a Steam page now! You can head over and check out an early gameplay trailer and add it to your wishlist for future updates. This is an exciting milestone for us. After working on this for so long, we are thrilled to have the game out in the public even […]